

It is the main aspect of Imperial Splendour to offer unique game-play for each faction. Then during the late period there is a great army's normalization, you will come back to the basis of armies, less units available than during the middle stage but more than the early one, do not worry the heavy and elite troops are still here. Then as soon as the reform is launched you will be able to begin the middle period, a real goldmine on the point armies diversity, a lot of foreign, light, or mobile units, also heavy units make their apparitions. The early period is really weak on this point, it is a stage that do not permit a real diversity of units. The three stages have a difference between them, the number of units available. The evolution of units will be the consequence of your research in the tech tree, which will be totally redesigned, and also specific to each major nations seeing the historical ordnance of the 18th century. IS 2.2 will add for each major faction, new units for the most important ones (others will come later, in an other release), for each stage. There will be specific uniform for each period, and also when it will be necessary for each faction (in view of the late period which is really a goldmine for uniform diversity). The 18th century is divided in three parts, one early, one middle, one late, and for each of these stages the uniforms will change so as to take a form more modern. starting with a 2.2.1b Version.Īs you know the 18th century is famous for the evolution of its army, concerning its equipment, its formations, strategies, organization, but also the uniforms. It will be a long way in order to attain the 3.0 (final) version, and so as to reach this goal. The mod was, for now, stopped at the 2.2.1b release, also seeing that the team does not count too many members, the work is advancing slowly, that is why we take the decision to release the IS III step by step, part to part, thanks to patch and complements. All mods work with both equally well.Īs you probably know Imperial Splendour is back with a new team for the next final release Imperial splendour 3.0. The steam version of E:TW is the same as the disk version. Q: Is IS compatible with the Steam version of E:TW?Ī: Yes. If you want to play the RTI, deactivate IS in your user-script or via mod-manager. Q: Is IS compatible with the Road to Independence?Ī: No, we have not edited the RTI, so in the unlikely case that it does work, it won't work well, because we simply haven't messed with it. Wangrin for enhance performance of the BAI. The Imperial Splendour Development Team (TWC Usernames) You may also download the regular mod (2.2.1b) and our late campaign mod (Rise of the Republic)

In this this thread, you will find the latest information about the mod. WELCOME to the Award Winning Information and Download Thread of IMPERIAL SPLENDOUR
